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Interface RendererInititializationOptions

Declarative Initialization Options. Everything here can be changed at runtime with the appropriate call

Hierarchy

  • RendererInititializationOptions

Index

Properties

ambientColor?: RGB

Ambient lighting color. Default rgb(0.7, 0.7, 0.7)

assetsPath?: string

Assets Base Path

backgroundColor?: RGB

Background color. Default rgb(1, 1, 1)

backgroundColorEnd?: RGB
backgroundColorStart?: RGB

Background colors for gradient image. Default rgb(1, 1, 1)

3d rotation cube

ecoRenderingOn?: boolean

Eco Rendering means always draw render loop, otherwise rendering will stop after 5 seconds of inactivity

see

also: refreshRedrawNeeded()

enhancedSilhouettes?: boolean
glassHover?: boolean

Glass Hover

Grid

groundShadow?: boolean
gui?: { useContextMenu?: boolean; useDesignTreeWindow?: boolean; useFilterElementsWindow?: boolean; usePropertiesWindow?: boolean; useSettingsWindow?: boolean; useToolbar?: boolean; useTouchWidget?: boolean }

Type declaration

  • Optional useContextMenu?: boolean

    Use Default Menu

  • Optional useDesignTreeWindow?: boolean

    Use Properties Window

  • Optional useFilterElementsWindow?: boolean

    Use Filter Elements

  • Optional usePropertiesWindow?: boolean

    Use Properties Window

  • Optional useSettingsWindow?: boolean

    Use Settings Window

  • Optional useToolbar?: boolean

    Use Default Toolbar

  • Optional useTouchWidget?: boolean

    Use TouchWidget

hatchesOn?: boolean
highlightBorderColor?: RGB

Highlight Border Color

highlightColor?: RGB

Highlight Color

highlightPointColor?: RGB

Highlight Point Color

linesOn?: boolean

Enable/Disable logging. Default false

measurementSystem?: MEASUREMENT_SYSTEM

MEASUREMENT_SYSTEM

preloadProperties?: boolean

Properties Preloaded to ElementInfo, increases the memory

rollOverEnabled?: boolean

Eco Rendering means always draw render loop, otherwise rendering will stop after 5 seconds of inactivity

see

also: refreshRedrawNeeded()

shading?: SHADING_MODE
skymapId?: string

Skymap Image Available Values desert, grass or null

snappingEnabled?: boolean

Snapping Enabled

xRayHighlights?: boolean

XRay Highlights